Again you can play with materials, add stuff, it responds to the seasons and weather (us architects regularly do renderings of our buildings in typical crap British weather, right?) and if you want movement and video it's brilliant - animated people, grazing cows in buildings, knock yourself out. Twinmotion's likewise an export job maybe I never played with it quite enough but it never seemed to hit the sweet-spot of connectedness between VW classes and its own model structure. It comes with one or two useful tricks such as a site insertion tool for photomontages, and image quality of final renders is lovely. The downside is that rendering doesn't use your GPU so is slow, although navigating using the preview window is pretty quick. I've been a long-time user of Artlantis, and have recently tried (and bought, given the bargain price) Twinmotion, and now Enscape.Īrtlantis is an export from VW (using a custom plug-in) it's a one-way process but pretty good as - if you set up your VW model right - everything simply snaps into high quality in ATL and you've then got flexibility to add stuff (furniture/people/etc) and play with shaders to tweak material appearances etc.
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